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19 Crazy Player Characters’ Stunts and How We DMed Them

Thorin, Tony and Dave talk about 19 of the craziest stunts players have pulled in their games and how they bent the systems to make it happen — or sometimes didn’t. Along the way, hear our best secrets for adlibbing and adjudicating some of the hardest situations DMs face.

DM or PCs: Whose Story Is It, Anyway?

One of the most common assumptions in role-playing games is that the DM brings the story and the players play in it. But is that the way it should be? If the players are controlling the main characters in it, isn’t that, by definition, their story?

The 3 Worst 5E Classes for New D&D Players – And What DMs Should Guide Them to Instead

Introducing new players to the game is one of the best parts of being a DM. But it’s important that you put new players in a position to succeed, and that means making sure they play a character that helps them fly, not drown. Some classes put new players in a much better position to do that than others.

What Makes Good Players and Problem Players for a DM?

Thorin, Tony and Dave reveal their player-DM relationship struggles, what makes good/problem players, setting your XP pace, and what to do when players turn on each other.