Hey There, Cthulhu! Building The Immersion and The Horror in Your TTRPGs

Our last episode was the preamble. Last week’s article discussed some of what we learned from playing with new people. But, in this episode, Tony, Chris, and Dave sit down with the newest addition to our gaming group, Elizabeth, to delve deep into what went into running the Call of Cthulhu one-shot, playing with brand … Read more

People Get Ready – Is There Such a Thing as Too Much Character Backstory?

Backstory. Character development. It’s one of the most discussed topics in the TTRPG space. And the 3 Wise DMs were faced with the question when a friend offered to run a Call of Cthulhu one-shot for our group. This was followed by a Google Doc with twenty in-depth questions as to the character’s background, motivations, … Read more

Help! Our Best Tips For When the Forever DM Becomes the Player

You’ve been the DM for a long time (maybe even Forever!) and one of your players has finally said those magic words: “I think I wanna run a game.” So, with all your wisdom, all your experience, all your skills – how do you help the new DM along in the game so that they … Read more

3WD: DM Zen – The Calm Between the Rolls

Greetings, 3WD-verse! DM Chris here. One of the cornerstones of DMing is preparation. In many ways, you’re the tour guide for your players in the campaign world, so you need an understanding deep enough that you can help them learn and discover it. You’re more than just a narrator – you’re the weaver of possibilities, … Read more

Master of Puppets – What To Do When The DM Has To Control A Player Character

Possession. Dominate. Alignment shifts. There are a multitude of times where the rules make the DM take control of one of the player characters in the game. But, is that a good thing? In this episode, Tony, Chris, and Dave sit down to discuss an issue that came up in DM Chris’ Tales of the … Read more

Transforming Your D&D Campaign: Shifting from the Railroad to the Sandbox

Back in September of 2022, I wrote an article that asked the question, “Does what you’re currently running still feel fresh and fun? Are your players as invested in it as they were in the beginning? Does something feel missing? Are you burning out?” In it, I discussed how we had transitioned in the all-girl’s … Read more

Ubtao’s Blessing: Creating Magic Items That Grow With Your Character

Greetings, 3WD-verse! DM Chris here. While working on the magical treasure index for our new Lord of the Rings Roleplaying campaign, I was reminded of an idea I’d used for my earlier Tomb of Annihilation campaign. Balancing between rewarding your players while still keeping magic items meaningful and special can be a bit of a … Read more

Cobblers, Glassblowers, and Weavers Unite! Utilizing Forgotten Proficiencies in Your D&D Games

Cobbler’s tools. Weaver’s tools. Glassblowing. There are a host of proficiencies that are part of building a character in D&D that seem strange at first for someone who is going out on adventures. For a lot of players, it just becomes something that you picked during character creation. We’ve come to call these the “orphan” … Read more

Revolutionize Your Gameplay: 4 AI Tips Every TTPRG Enthusiast Should Try!

Greetings, 3WD-verse! DM Chris here. Over the past several years, the spectre of AI has loomed over much of our daily lives. The implications for writers, artists, and application developers, as well as for consumers of these industries, are a serious concern. Both the copyright infringement issues and the inevitable reduction in force that these … Read more

Too Much Time On My Hands – Our 8 Best Hacks For Busy D&D Players

Multiple times a week. Once a week. Every other week. Once a month. Once every several months. We’ve referenced how frequency of play can really alter how you run the game, how the story flows, etc. But, our longtime listener, Dr. DM, has brought up how real life has really gotten in the way of … Read more