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Terrain, Maps & Minis, Oh My! The Long Tradition of Using Terrain and Minis in D&D to Enhance Your Game

In this episode, Tony and Dave sit down with our good friend and fellow gamer, Scott Washburn of Paper Terrain to discuss the tradition of using terrain, maps, and minis from the earliest days of the game up to our current times. Along the way, we discuss how we have used and continue to use physical props to enhance our games as well as the tips and tricks to ease the burden on the DM.

“Heeeere’s Johnny!”: The Long-Awaited Return of 3 Wise DMs

After several months off, and the start of a brand new year, DM Tony and DM Dave are pleased to announce the return of the 3 Wise DMs podcast!

3 Reasons Players Leave Your Game – Revelations From a Year of Gaming

Even Master Yoda and Obi-Wan lost students, and even the best DMs lose players. While there could be literally hundreds of reasons someone leaves a game, I would like to focus on the biggest and how you can hopefully avoid them.

Why We Play: 3 Ways RPGs Can Teach Us

Our discussion around inclusivity, sensitivity and awareness of other-abled people at the game table, as well as using D&D in therapy, got me thinking about why we play TTRPG’s and what they teach us about ourselves and each other.

What Makes a Good TTRPG System?

Playing a TTRPG is an incredibly subjective experience, almost like a Rorschach test. With this in mind, I wanted to shift our perspective from the system and edition wars that populate so many social media feeds to something much more basic: What makes a TTRPG in the first place and what could we learn from that to improve our enjoyment of all our games (instead of firing shots at someone else’s fun)?