DM Time Management: 7 Tips to Ensure Your Game Has Just Enough Material to End Where and When It Should
As the DM, when game day finally arrives of course you want your game to be both as fun and memorable as possible. However, you don’t want your adventure to come off like a bad action movie that feels like three forgettable plots sandwiched into one. Nor do you want your game ending after just two hours because your crew ran through your content like they chugged a six-pack of Red Bull. This is why we have created a list of tips, so your session will have a satisfying amount of material but not so much that a one-shot adventure takes 12 hours to finish.