How Do You Make New DMs?
How do you make new DMs? Here’s how we recruit new players to DM, encourage them to take the mantle, and support them as they take the reins.
How do you make new DMs? Here’s how we recruit new players to DM, encourage them to take the mantle, and support them as they take the reins.
When running a campaign for new players, you will want to lead off with your A-game. However, at the same time, you don’t want to work until Christmas designing every detail of the first adventure. Below is a list of 8 tips that will allow you to accomplish this and hopefully have an extremely successful opening campaign with your new group.
Playing D&D is easy, right? Well, maybe that’s the case if you have been playing somewhere between two and twenty years. But try explaining the game and all of its mechanics to someone who has never played an RPG before. To help this, we have composed a list of tips to help new players learn the game in an enjoyable and painless way that will make them want to come back for more.
Can you teach your wife, girlfriend, best friend, family member or anyone you love to play your favorite RPG? It’s a risky proposition, as listener Dave points out in this week’s listener question: He wants to teach his wife to play D&D, and she’s agreed to give it a try, but he’s afraid that “if she doesn’t enjoy that first session, she will never come back to the table.” In this episode, Thorin, Tony and Dave talk about their experiences — both successes and failures — in bringing non-gamers into RPGs and what they’ve learned about giving them the best chance to love it.
Even if your players have experience with gaming or roleplaying, new systems always have more parts than a deluxe Lego set. What if there was a way to bring first-time players into a campaign and get them comfortable right away? you could run a specially designed starter game that is more focused on getting everyone familiar with how the system works before jumping headfirst into things. At the end, your new players should walk away with a foundation for how both their characters and the system operate.
Of all the roles the DM takes on, none is more important than bringing new players into the hobby. DM a game, and your player has fun for a night. Teach them to play, and they may have fun for the rest of their lives (or think you’re a gigantic weirdo — it’s a win either way). In this episode, on the eve of DM Dave launching a mostly rookie campaign, the 3 Wise DMs talk about how they handle new players, what they do to try to teach them the game, and how they make it fun without overwhelming the poor newbs.
Every DM needs to run their first game, and you don’t need a Ph.D. to do it. Here’s the 3 Wise DMs’ advice for mastering the game while you run it.
Whether it’s the first session of your campaign or the first session of your DMing career, it’s easy to get overwhelmed by the big things you want to do and miss the little things that start your game off on the right foot. Here are 6 steps for prepping your first session that will bring the party together to kick some butt.
Because of the breadth of skills required to do it well, running a TTRPG is one of the most fun, exhilarating, demanding and creative hobbies a person can pursue. So how does one begin on this journey? I would recommend you take a look at these 5 handy tips!
New to being a dungeon master or game master and not sure how to get better? Here are 39 things the 3 Wise DMs wish they knew when they started running role-playing games.