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I’m on a Boat! Running Sea-Faring, Space-Faring and Other Ship-Based RPG Campaigns

When you take your RPG campaign to the high seas (or under the seas, outer space or anywhere else they need a ship to survive), all bets are off. Sure, you could run it like any land-based campaign using the ship for fast travel, but is that really what a ship-based campaign is all about? Or are they about ship-to-ship combat, unlimited freedom, and unimaginable treasure? Here’s what Thorin, Tony and Dave think nautical gaming is all about and how they bring it to life for their players.