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Misty Mountain Hop: Unleash Epic Adventures and Elevate Your Game with Middle-Earth’s Magic

Low Magic. We’ve discussed it before and, in last weeks article, DM Chris delved into ideas of how to make magic rare and special in your D&D campaigns. In our discussion online regarding the article, there was a debate over what low magic means. The issue seemed to revolve around confusing Low Magic with Low … Read more

A Rare Magic – 5 Tips to Add Low Magic Elements to Your D&D Campaigns

Greetings, 3WD-verse! DM Chris here. With all of the excitement brewing around our impending Lord of the Rings Roleplaying campaign, there is one thorn in the rosebush to deal with. To quote the sourcebook, “Magic in Middle-Earth is rare.” So rare in fact that initially I was somewhat confused by the exclusion of spellcasting classes, … Read more

We’ve Only Just Begun: Kickstarting An Epic D&D Campaign With Expert Player Guides

We’re getting geared up for some new campaigns to begin. Both our Dragonlance and Journey to Ragnarok campaigns are coming near their finale, so we’ve begun thinking about what’s next up. Just in time, DM Chris sent out his Player’s Guides for the upcoming Lord of the Rings campaign that he’s going to be running … Read more

Journey & Council: Making Travel and NPC Interactions in Your D&D game Epic Like J.R.R. Tolkien With 2 Simple Mechanics From The Lord of the Rings RPG

The Lord of the Rings Roleplaying Sourcebook by Free League contains new races, classes, rules and generators for D&D 5e to help you bring the world of Middle-Earth to life at your table. It’s available in both hardback and digital copies, but be forewarned that you’ll need access to the rules of 5e as well. The sourcebook only contains the new information and lore, so the basic rules and combat are still handled in the traditional fashion