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The Real Matt Mercer Effect: The Easiest Trick To Powering Up Any BBEG in Dragonlance: Shadow of the Dragon Queen

When it comes to Dragonlance, and especially the newest published adventure, Dragonlance: Shadow of the Dragon Queen, there are few villains that grab the imagination (and the spotlight) like the OG Death Knight himself, Lord Loren Soth. While the original cover art of the adventure depicts Dragon Highmaster Kansaldi Fire-Eyes riding her Red Dragon, Ignia, … Read more

Can I Ask You A Question? When and How to Exert Your Unlimited Power as a DM in D&D

Several listener questions came in that were spiraling around the same general idea, and one that DMs have fielded since the very beginning of the game: how, and when, to exert the unlimited level of power that you possess as the DM. In this episode, Tony, Chris, and Dave, take part in a grab bag … Read more

Welcome to the Jungle: 5 Simple Tips for Starting a Tomb of Annihilation D&D Campaign

Greetings, 3WD-verse! DM Chris here. Along with Curse of Strahd, Tomb of Annihilation occupies a revered status as one of the “must-play” adventures in D&D. It has grown from the original Tomb of Horrors module into a complete setting, with the aforementioned Tomb lurking deep in the dangerous and vast Chultan jungle. Death and glory … Read more

Unlock Adventure: The 4 Essential Steps To Running Mini-Sessions

Greetings, 3WD-verse! DM Chis here. In our latest Return to the Further session last Wednesday night, the players valiantly battled a Dragonborn Mummy Lord and his Green Dragon protector to remove the evil taint that had claimed the ancient elven city of Ennama. All that in two hours on a Wednesday night. Mini-session campaigns can … Read more

Wargames: Effortless D&D Mass Battle Rules Perfect for Newbies and Pros

One of the hardest things for me about higher-level play in D&D is that, inevitably, we’re going to war. It just makes sense that at some point above level 10, we’re going to get into wars between nations, factions, religions, devils and demons, etc. At that point, either I need to present the war as … Read more

Challenge Accepted! 3 Wise DMs Reveal Four Ways to Consistently Challenge Your D&D Players

Greetings gamers from all systems, places and timelines!

How challenging your campaign should be is one of those questions, like alignment, where if you asked ten seasoned DMs, you can expect to get ten entirely different answers. Odds are the players at your table will have vastly different gaming backgrounds and expectations. This can be tricky to balance between the player who really doesn’t understand the rules fully but wants to hang out and have a good time with their friends and the player who’s been gaming for twenty years and thinks Elden Ring isn’t difficult enough.

The obvious solution is just to make sure everyone has fun. But this is easier said than done when your players are looking for different levels of challenges to enjoy themselves. This is why we put together a list of four methods that will help you keep your game challenging without leaving anyone behind

What I Like (And Hate) About You – 3 Wise DMs Reflect On A Decade of 5e and Share Tips That Will Make You Have Your Best D&D Game Ever

On July 3rd of 2024, D&D 5e will turn 10! While it has taken some hits in those ten years, no one can deny the positive effect it has had on our TTRPG hobby, bringing in an entire generation of new players. With this anniversary, we started to reflect on what we have loved, what … Read more

There Is Only War: 4 Helpful Tips To Enhance Your D&D Combat That DM Chris Learned from Warhammer 40K

Greetings, 3WD-verse! DM Chris here. As you’ve no doubt picked up from some of our #MinisMonday posts on social media, me and the boys have recently picked up a mean Warhammer 40K habit. Credit to the Wizard Washburn, as Scott has assisted in our introduction to the wonderfully addictive wargame. Although it can get pricey (I think of it a lot like golf for geeks), the combination of modeling, painting and battling with your army is a rush that tugs at the heart-strings of gamers like us who love minis and combat.

But what does that have to do with D&D, and more specifically how does that help us as Dungeon Masters, Chris? That is a legitimate question. I’ve been wrestling with it myself. As with any of my hobbies, I love to talk about it. But that’s not enough. We pride ourselves on providing advice to DMs with problems. There wasn’t an article there, or at least there wasn’t until Me, Tony, Dave and Scott had fought several battles. Then the article idea appeared to me in a Warhammer-influenced daydream.

I think of it a lot like plyometrics. If you want to jump higher, then exercise by jumping. That is a gross oversimplification, but the essential idea remains. Every game session, D&D or not, is exercise for your gaming, and by proxy DMing, skills. We’re always learning and evolving. The beauty of our game is how easily it lends itself to the little tweaks and homebrews we imagine as we play other games. So herein lies the little nuggets that I’ve pulled from my recent Warhammer experiences and added to my bag.

When DMs Go To War… Again? 3 Wise DMs 4 Best Ways To Run Epic Mass Combat In D&D.

Either in realistic settings, or fantastic ones like Middle Earth or Star Wars, there is nothing quite as visually awesome as an epic battle between grand armies, as these are often the main events within stories which can include a cast of hundreds or even thousands. Soldiers will cross swords, exchange gunfire, or dog fight in space fighters in a spectacularly cinematic fashion as the fate of the universe or world hangs in the balance. So, it makes perfect sense that you would want to bring this to your tabletop RPG, but this can be easier said than done. 

Regardless of the system you have been running your players through, there are plenty of rules you can find to handle a mass combat scenario. 

However, this style of event is significantly different from what your group is used to and, likewise, may not be something which you want to attempt a cold open for in a pivotal moment of your game. This is why we have drawn up a list of different ways this can be approached so that, when the Gates of Mordor need to be stormed, you will use the way which works best for both you and your players.

I Just Dropped In To See What Condition My Condition Was In: 3 Wise DMs Discuss How Using Conditions Will Enhance Your D&D Game

With our recent Forged in Fire article series, DM Chris realized how many Conditions that monsters have resistance and immunity to, especially in 5e. With that, we began to discuss how much (or little) we play with Conditions in our home games, and how that might be limiting what we can do to craft engaging, thrilling, and challenging encounters.

In this episode, Tony, Chris, and Dave delve into the Conditions mechanic (both in and out of 5e), the issues we have with some of them, what ones we find to be somewhat limp, and the ones we would love to use more. We also delve into what we have found is a Condition we often times inflict on ourselves as DMs: Expectations.