If I Was the Priest: How Do Clerics Work in Your D&D Campaign?

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. In this episode, Tony, Chris, and Dave finish out the discussion of how magic will work in our crowdsourced “Boomtown” campaign setting by asking “Where does divine magic come from?” Make sure to Join the Conversation! If … Read more

Fourth Wing: 7 Helpful Steps to Turn Your Favorite Book into Your Favorite D&D Adventure!

Greetings gamers from all systems, places, and timelines! My girlfriend Jenn had been asking me for close to two years now to read Fourth Wing. Because I hadn’t, at least to her knowledge, it made the perfect foundation for a surprise birthday game one-shot. However, writing this game was a daunting task because, as they … Read more

Why D&D Towns Matter: Transform Your Town Design With a Simple Secret

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. In this episode, Tony, Chris, and Dave begin to ask the most basic question when building a town: why is the town there? In our D&D Tombstone idea, we realize the short answer is money. And what … Read more

Another Brick in the Wall: Crafting the Elevator Pitch For Your New D&D World

Greetings, 3WD-verse! DM Chris here. We’ve recently embarked on an experiment in creating a homebrew world live on our podcast. If you haven’t been listening, I encourage you to check it out and get in on the voting on social media. In staying with our theme of helping DMs, we’ve decided to collaborate with our … Read more

What a Wonderful World: 3WD is Back for Real Time D&D World Creation!

Following on the heels of our last episode, we drive down deeper into our continued exploration of real-time worldbuilding armed with the comments of our listeners. In this episode, Tony, Chris, and Dave discuss how magic might work in this new world, how the environment helps to create the setting, and stumble into an idea … Read more

Join the Ultimate D&D Experience: Real-Time World Building!

Worldbuilding. It’s one of the most talked about aspects of running TTRPGs, as it is the sandbox into which you will throw your party to adventure in. We’ve talked about tips and tricks in past episodes and articles, and have come down on both sides of the debate surrounding how much to do with a … Read more

Too Much: Overcome D&D Idea Overload and Unleash Your Creativity

Movies. TV series. Books. Other DMs running games. There are a multitude of sources that provide fodder for our imagination in developing cool ideas that we want to play with in our own games. But how many ideas are TOO MANY ideas? Can you have too many ideas? In this episode, Tony, Chris, and Dave … Read more

Whispers from the Party: Delivering Lore Through Your Players

One of the most rewarding experiences as a DM is watching the players at your table roleplay their way through the world you’ve created. Whether they’re laughing over a campfire, arguing over strategy, or carefully stepping into a haunted ruin, the joy of TTRPGs like D&D lies in the shared storytelling. It’s the players interacting with the world through their characters – and that’s where the magic happens.

Hey There, Cthulhu! Building The Immersion and The Horror in Your TTRPGs

Our last episode was the preamble. Last week’s article discussed some of what we learned from playing with new people. But, in this episode, Tony, Chris, and Dave sit down with the newest addition to our gaming group, Elizabeth, to delve deep into what went into running the Call of Cthulhu one-shot, playing with brand … Read more

Help! Our Best Tips For When the Forever DM Becomes the Player

You’ve been the DM for a long time (maybe even Forever!) and one of your players has finally said those magic words: “I think I wanna run a game.” So, with all your wisdom, all your experience, all your skills – how do you help the new DM along in the game so that they … Read more