Mystery Train – Making Magic Into Technology in D&D 5e

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. Science fiction writer, Arthur C. Clarke formulated three adages known as Clarke’s Laws that he expounded on in his writings. The third of these is the most famous, “Any sufficiently advanced technology is indistinguishable from magic.” In … Read more

Master Multi-DM Role-Playing: Unleash Epic Adventures with Ease!

Greetings gamers from all systems, places, and timelines! I can already feel some of you asking when in the nine hells would I ever need to do this? However, this is not about need, at least not exactly. In a similar vein, you might not need anyone else to help you move everything out of … Read more

This Old Town: Craft A Captivating Starting Town For Your D&D Adventure!

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. In this episode, Tony, Chris, and Dave return to the conversation started in Episode 174 and begin to build out the town that will be the start of most adventures in our Boomtown Campaign Setting.  Make sure … Read more

If I Was the Priest: How Do Clerics Work in Your D&D Campaign?

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. In this episode, Tony, Chris, and Dave finish out the discussion of how magic will work in our crowdsourced “Boomtown” campaign setting by asking “Where does divine magic come from?” Make sure to Join the Conversation! If … Read more

Fourth Wing: 7 Helpful Steps to Turn Your Favorite Book into Your Favorite D&D Adventure!

Greetings gamers from all systems, places, and timelines! My girlfriend Jenn had been asking me for close to two years now to read Fourth Wing. Because I hadn’t, at least to her knowledge, it made the perfect foundation for a surprise birthday game one-shot. However, writing this game was a daunting task because, as they … Read more

Why D&D Towns Matter: Transform Your Town Design With a Simple Secret

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. In this episode, Tony, Chris, and Dave begin to ask the most basic question when building a town: why is the town there? In our D&D Tombstone idea, we realize the short answer is money. And what … Read more

Another Brick in the Wall: Crafting the Elevator Pitch For Your New D&D World

Greetings, 3WD-verse! DM Chris here. We’ve recently embarked on an experiment in creating a homebrew world live on our podcast. If you haven’t been listening, I encourage you to check it out and get in on the voting on social media. In staying with our theme of helping DMs, we’ve decided to collaborate with our … Read more

What a Wonderful World: 3WD is Back for Real Time D&D World Creation!

Following on the heels of our last episode, we drive down deeper into our continued exploration of real-time worldbuilding armed with the comments of our listeners. In this episode, Tony, Chris, and Dave discuss how magic might work in this new world, how the environment helps to create the setting, and stumble into an idea … Read more

Join the Ultimate D&D Experience: Real-Time World Building!

Worldbuilding. It’s one of the most talked about aspects of running TTRPGs, as it is the sandbox into which you will throw your party to adventure in. We’ve talked about tips and tricks in past episodes and articles, and have come down on both sides of the debate surrounding how much to do with a … Read more

Five Reasons Laughter Really IS The Best Medicine For Your D&D Campaign

Greetings gamers from all systems, places, and timelines! I’ve been running games for over three decades now, and my favorite campaign of all time, ironically, is my current one. Not because my table is filled with rule or dramatic roleplay experts. Actually, quite the opposite, as two of the players had never played a TTRPG … Read more