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3 D&D 5E Rules That Are Due for an Update

In my previous article, we looked at 10 game mechanics that have become more refined under Dungeons & Dragons 5th edition. However, even the best system is a work in progress. While most of us agree that 5E runs smoothly, it’s not without a few rough spots. Here are three aspects of the current system that could use some fine-tuning and some suggestions on how to make them run better.

Putting PCs In Charge: How Do You Handle RPG Players Characters Moving Up to Become Kings, Queens and Leaders of Powerful Organizations In Your World?

Many RPG campaigns end with the players taking over kingdoms, wizard colleges, crime syndicates or other powerful organizations in the world as a sort of epilogue. But what about when they want to take these titles during the campaign and actively run their new empires? How do you handle putting your player characters in charge of powerful organizations in your world as an active part of the game?

10 Issues Dungeons & Dragons 5E Fixed From Previous editions

For many players, 5E wasn’t the first edition of D&D they played. But by the time they did, most found that it corrected a host of previous issues. And while no system is perfect, the newer versions’ downsides were substantially outweighed by all the good things it brought to the table. Here are 10 ways it improved the game (IMHO).

When Should You Bend RPG Rules? Handling Players Who Want to Adjust Game Mechanics They Don’t Like

Not every player is OK playing RPGs by the rules as they’re written. Some can’t even get through character creation without asking the DM to make some kind of mechanical adjustment. This may seem like an easy situation – do it my way or play with someone else – but it’s not always that simple. How do you handle those situations?

Don’t Be a DM Martyr: To Recruit New Dungeon Masters, You Need to Make DMing Look Fun

The “forever DM” is a stereotype as old as roleplaying. The idea that one guy in the group gets roped into DMing and never gets to play has spawned a thousand memes, YouTube videos and TikToks. But as we discussed in our most recent blog, a lot of players actually want to DM – you just need to help them see why it’s fun. And you can’t do that if you’re busy playing the DM martyr.

How Do You Make New DMs?

How do you make new DMs? Here’s how we recruit new players to DM, encourage them to take the mantle, and support them as they take the reins.

Should Everything Be Handled During Game Time? 8 Pros And Cons To Help You Decide 

One of the biggest selling points of D&D is that it provides an excuse to get together with your friends and do something interactive. However, sooner or later, one of the players will want to do something without the knowledge or approval of the entire group. This is why we have prepared a list of points both for and against keeping all events in front of a live audience to help determine what’s best for your game and group. 

No Rest for the Weary: How the Rest Cadence of D&D 5E Can Completely Change Your Game

Rest! In some D&D 5E campaigns, it’s taken for granted. In others, like Tomb of Annihilation, PCs may have to make their HP and long-rest abilities stretch for days. And like in real life, sleep deprivation changes the game! How can the DM use all of these nuances to their advantage to tortu… er, have fun with the players? Thorin, Tony and Dave discuss all that and more in this episode of 3 Wise DMs.

7 Ways to Make Monsters Interesting for Both New Players and Veterans

When we did our podcast about how to play iconic monsters, it was suggested that D&D-specific creatures are like celebrities. However, just like anything, if it gets too much exposure, it can get staler than some of my jokes. That’s a concern when the same creatures get too much airtime over the course of one or more campaigns. And while there is nothing wrong with getting into the deep cuts of the monster list, there are other options. This is why we’ve put together a list of ways to make monsters more interesting for new and seasoned players alike.

The Sinister 7: How to Run 7 Iconic D&D Monsters for Maximum Mystique

Dungeons & Dragons is a lot more than just dungeons and dragons. The game is full of iconic monsters with unique legends and mystique, some pulled from mythology and others found only in this game. But from D&D, many of these monsters have become pop culture icons with stories and expectations that have taken on a life of their own. Here are seven of the most iconic monsters in D&D and how Thorin, Tony and Dave get the most out of them in their campaigns.