Following the footsteps of our Storm King’s Thunder and Curse of Strahd campaigns, we gather all five players from our Dragonlance: Shadow of the Dragon Queen players wrap-up!
In this episode, Tony, Chris, and Dave welcome The Wizard Washburn, Monster Wrangler Matt, and our own Chaos Engine, Bonnie, to sit down and discuss the epic entirety of our Dragonlance campaign: what we enjoyed and what we didn’t in this campaign that clocked in at just under 2 years! For anyone wanting to run or play in Dragonlance: Shadow of the Dragon Queen, this episode is for you.
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1:50 Player Introductions:
Sir William de Grey – the Knight of Solamnia who makes a devil’s bargain with Sargonnas to gain power to defeat the Dragon Army, only to be redeemed by Chislev and fulfill his Anakin arc.
Rasgueado Vilhuela de Latigo – A whip-wielding Bard who was in search of The Great Song, as well as his Father – only to find that his Father was Lohezet of the Black Robes, High Wizard of the Dragon Army!
Adran Oakenheel – An orphaned Kagonesti Elf who was left with the Sanctuary of the First World; a monastic order dedicated to the Prophecy of the Ascendant Dragon.
Mikros – A Kender Rogue who was searching for her missing past but who was chosen by Lunitari to wield magic.
Dame Eeva Pyrope – An orphaned girl who squired for the Knights of Solamnia, wishing to one day become a full-fledged Knight… only to realize that she has been chosen to herald the return of the Gods!
7:45 Crafting backstories and character concepts that fit within the deep lore of Krynn and Dragonlance.
31:50 We discuss the implementation of the Warriors of Krynn strategy board game developed for the SotDQ adventure: what we liked, what we didn’t, and some changes we would make.
47:40 We discuss the extensive narrative stories that developed the character’s arcs well beyond what we could have achieved at the table.
52:40 The #1 Rule for DMs: Meet Your Players Where They Are.
57:10 Final Thoughts.
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