At some point, most DMs pursue the idea of a world and/or a campaign where multiple DMs are running the game. This is an audacious and exciting project, so in this week’s episode, 3 Wise DMs teamed up with our friends, Lewanika, Josh, and Glen at Tabletop Journeys, to discuss shared worlds, shared campaigns, and shared universes… as well as all the other discussions that happen when you try to corral six DMs into a conversation.
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1:33 The first ever DM Duet In history?
3:00 Our first tangent… we discuss Dragonlance!
7:25 Our second tangent… do things we loved as kids hold up when we grow up?
11:25 We revisit the mission of 3 Wise DMs and learn the mission of Tabletop Journeys.
17:00 We start the discussion based on our previous episode about sharing worlds.
22:30 Former characters from other games become the most immersive and real NPCs in your world.
24:16 Our third tangent… bringing our parents into our games.
26:23 Reconciling mechanics between different games within the same world, like DM Tony’s updated Wand of Wonder
30:40 Some big benefits of a shared world… massive worlds and generational heroes!
36:30 Trust your co-DMs to collaborate for the benefit of the entire campaign.
40:40 Our fourth tangent… Beatles history.
41:50 Using the shared world to ease the transition of players into DMs.
51:00 Digital tools that we’ve used to assist in the cohesion of information in shared campaigns.
59:45 We delve again into the benefits of the “Monster Wrangler” from our Curse of Strahd finale .
1:03:29 Our fifth and final tangent… we still haven’t received the GI Joe USS Flagg!
1:07:17 The first-ever outro DM chorus!