Skills, Saves, the Impossible and the Rule of Cool
What do you do when the game rules clash with the continuity of your world? Lean into them.
What do you do when the game rules clash with the continuity of your world? Lean into them.
DM Tony and I have had several wonderfully reminiscent conversations about the great TTRPG that TSR produced in 1984 at the height of D&D’s popularity – entitled, Marvel Super Heroes (MSHRPG). We’ll dive deeper into the eponymous FASERIP system in future episodes and articles (maybe even a 3WD One-Shot!), but I’m bringing attention to this … Read more