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A Knight’s Tale: Make D&D Alignment Work For You and Elevate Your Dragonlance Campaign

One of the players is planning on playing an evil wizard wearing the Black Robes. Is this doable in the campaign seeing that the group is going to face off against some Black Robes, or is this really hard to uphold in a further good aligned party? Our Dragonlance: Shadow of the Dragon Queen campaign … Read more

Don’t Worry About A Thing: Essential Tips To Turn Your D&D Fails Into Wins

Bad sessions. We’ve all dealt with them and we’ll continue to have them periodically. It’s all part of running TTRPGs. But how to you deal with them when they happen? What do you do to salvage the game at the next session? DM Dave offers a question to his fellow Wise DMs regarding a recent … Read more

Welcome to the Jungle: 5 Simple Tips for Starting a Tomb of Annihilation D&D Campaign

Greetings, 3WD-verse! DM Chris here. Along with Curse of Strahd, Tomb of Annihilation occupies a revered status as one of the “must-play” adventures in D&D. It has grown from the original Tomb of Horrors module into a complete setting, with the aforementioned Tomb lurking deep in the dangerous and vast Chultan jungle. Death and glory … Read more

Unlock Adventure: The 4 Essential Steps To Running Mini-Sessions

Greetings, 3WD-verse! DM Chis here. In our latest Return to the Further session last Wednesday night, the players valiantly battled a Dragonborn Mummy Lord and his Green Dragon protector to remove the evil taint that had claimed the ancient elven city of Ennama. All that in two hours on a Wednesday night. Mini-session campaigns can … Read more

Signed, Sealed, Delivered – Revolutionize Your D&D Games With Digital Tools

Running the adventure outside of the game session? Yes, that’s right. Starting back in DM Dave’s Curse of Strahd campaign, we began to develop characters and backstories with narrative side quests via text, email, and online documents (like Google Docs). In our Dragonlance: Shadow of the Dragon Queen campaign, we have utilized them from the … Read more

Wargames: Effortless D&D Mass Battle Rules Perfect for Newbies and Pros

One of the hardest things for me about higher-level play in D&D is that, inevitably, we’re going to war. It just makes sense that at some point above level 10, we’re going to get into wars between nations, factions, religions, devils and demons, etc. At that point, either I need to present the war as … Read more

Shipping Up To Boston – Uncovering The Secrets To Running An Epic Pirate D&D Campaign

Pirates. It doesn’t take long for a D&D group to want to play as pirates, swashbucklers, privateers, and sailors. In our modern day, we can blame Johnny Depp as Captain Jack Sparrow in Pirates of the Caribbean. But how do you approach running a seafaring adventure? Is it just a fancy travel mechanic? Is it … Read more

A Whole New World: DM Chris’ Top 3 Tips for Turning TTRPG Sourcebooks Into D&D Campaigns

Greetings, 3WD-verse! DM Chris here. As I begin my preparation for our upcoming Lord of the Rings Roleplaying campaign, I thought it would be a cool exercise to talk about what I’m doing to get it ready. When you are operating from a sourcebook versus a published adventure, there can be the additional stress of … Read more

Love the One You’re With – 3WD’s Top 7 Tips To Running Published D&D Adventures

Movies like The Godfather, The Lord of the Rings, Shawshank Redemption, Pulp Fiction, Kill Bill, Gladiator, Goodfellas… the list is inexhaustible. Movies that are “must-see” movies, classics that are nearly required viewing. Many published adventures, like Curse of Strahd, Storm King’s Thunder, Dragonlance, The Keep on the Borderlands, Against the Cult of the Reptile God, … Read more

In the Beginning: 5 Essential Tips on Teaching Players New to D&D and TTRPGs

Greetings gamers from all systems, places and timelines! The phrase “all good things must come to an end” feels extremely relevant as we enter the final chapters of both of our Journey to Ragnarok and Dragonlance campaigns. But there is often little time to celebrate these grand conclusions as the question of what’s next will be … Read more