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How to Handle a Backseat DM: 11 Things to Know

Why won’t the experienced DM playing in your game back off and let you run it? A backseat DM can be a frustrating experience and force some difficult conversations — but having an experienced DM on the player side of the table to help lookup rulings and encourage the other players can also be a … Read more

Sharing RPG Worlds: Balancing PC Power Levels and NPC Portrayals Across Shared Campaigns With Multiple DMs

Across the games we’re running and playing, we have several campaign worlds, NPCs, and PCs that cross over between DMs. Usually, this is no big deal, but sometimes what one DM does can unbalance what another DM is trying to do. Often this revolves around PC power, with characters in both our Marvel and Woodstock … Read more

Does D&D 5E Need Character Levels? Radical (Heretical?) Ideas About D&D Advancement

Leveling up! It’s synonymous with D&D and one of the game’s biggest contributions to gaming culture. The very idea of gaining a level has become a staple of RPG video games, board games, and even most (but not all, as we’ll discuss) Tabletop Roleplaying Games. But is it the best way to handle character advancement … Read more

How to DM PC Builds and Abilities That Piss You Off

In any TTRPG, but perhaps especially D&D 5E, the DM runs the world and the players run their characters, who are built within the rules of the game. You should let players build the characters they want to play, but that doesn’t mean you have to like it! It’s OK to have a TTRPG PC … Read more

How Hard Is Too Hard for Your RPG Campaign and Players?

Balance can be the trickiest thing to strike in any RPG campaign. On the one hand, the DM is running monsters and villains who are literally plotting the PC’s destruction. If their plans aren’t good or their combat abilities aren’t challenging, like DM Tony says, it’s like playing the game on baby mode. A game … Read more

Characters Over Combat: What We Learned From Gaming in 2021

Happy New Year! It’s a new year for new games or just continuing the ones you already love. But before we look forward to 2022, it’s important to look back at what we learned from gaming in 2021. Between playing and running about 6 different campaigns throughout the year, not to mention talking about all … Read more

What to do With a Bored D&D Player? A DM’s Dilemma

What if you have your D&D campaign going, the players are having a good time … except one of them, who’s bored? Maybe they’re bored with their character or combat or the way things are going, and now figuring out a way to pick things up a notch for this player falls to you. Do … Read more

The Curse of Strahd Postmortem: Our Players Talk About What They Thought of D&D 5E’s Barovia, the Things They Loved, and a Few Things They Didn’t

You hear The 3 Wise DMs talk about our games all the time, but what do our players really think? In this episode, we have 6 of the 7 players from Curse of Strahd on to get honest with DM Dave about what they thought of his campaign! Along the way, we get into whether … Read more

Strahd, Dead and Loving It? The 3 Wise DM’s Review of D&D 5E’s Curse of Strahd and DM Dave’s Campaign Through Ravenloft

Ding dong, Strahd is dead! He was thrown down from a pillar and we smashed his head! And with that epic victory, the 3 Wise DMs are finally able to talk about their review of D&D 5E’s Curse of Strahd, including their thoughts on what worked, why and the adjustments DM Dave made. It was … Read more

All Eyes on the Game: 12 Tips to Keep Your RPG Players Involved and Focused on Playing

It’s a problem as old as roleplaying: You have a few players who are engaged, paying attention and driving the story, and other players who may be shy, or not interested in what’s going on today. The result is that half your table may not be involved in what’s going on. A few weeks ago, … Read more