fbpx

Love the One You’re With – 3WD’s Top 7 Tips To Running Published D&D Adventures

Movies like The Godfather, The Lord of the Rings, Shawshank Redemption, Pulp Fiction, Kill Bill, Gladiator, Goodfellas… the list is inexhaustible. Movies that are “must-see” movies, classics that are nearly required viewing. Many published adventures, like Curse of Strahd, Storm King’s Thunder, Dragonlance, The Keep on the Borderlands, Against the Cult of the Reptile God, … Read more

It’s the End of the World: 3 Wise DMs Pro Tips to Ending Your D&D Campaign the Right Way

The 3 Wise DMs are all approaching campaign finales: DM Tony’s Journey to Ragnarok, DM Chris’ “Wednesday-Nighters” campaign in our homebrewed world of The Further, and DM Dave’s Dragonlance: Shadow of the Dragon Queen campaign. Just like the start of a campaign, the end only comes along once. So what should you focus on when … Read more

The Ties That Bind – Tying Together Characters, Backstories, And Adventures To Create The Most Immersive D&D Game Ever

Immersion in your D&D game. It’s one of the most sought after and asked about topics in the whole DMing Multiverse. The real trick always lies in how well you can tie together all the seemingly disparate pieces of your group – characters, backstories, motivations, and adventures – into one cohesive, epic story. In this … Read more

Chill, Till The Next Episode – 3WD Answers The Question Of How Long An Adventure Should Be And How To Build Episodic Adventures For Your D&D Game

2:05 A listener question regarding how to run episodic adventures that serves as a jumping off point for Matt Colville’s recent video asking the question, “How long should an adventure be?” 3:40 DM Tony’s lead-off question… what is your table hungry for? 5:25 The classic Monster of the Week theme and DM Chris’ love of … Read more

What I Like (And Hate) About You – 3 Wise DMs Reflect On A Decade of 5e and Share Tips That Will Make You Have Your Best D&D Game Ever

On July 3rd of 2024, D&D 5e will turn 10! While it has taken some hits in those ten years, no one can deny the positive effect it has had on our TTRPG hobby, bringing in an entire generation of new players. With this anniversary, we started to reflect on what we have loved, what … Read more

Go Go Godzilla! 3WD Brainstorms The Best Ways To Bring Unbeatable Monsters Like Godzilla Into Your D&D Campaign

As we learned from the AD&D release, Deities & Demigods, “If you stat it, players will kill it.” So, what do you do if you want to place an unbeatable Kaiju-type monster, like Godzilla, into your game world? Something way more fearsome than a Tarrasque. A complete force of nature that shapes the entire world … Read more

Back in the Saddle Again: Our Best Tips and Tricks for Coming Out of DM Retirement and Running Your First D&D Game in Decades

We’ve done several episodes and articles about how to best onboard new DMs and GMs to the hobby, including episode 113: Just Do It, with DM Lenny, about running his first game ever. But what about all the Grognards and OG DMs that were playing it out of the White Boxes assembled by Gary Gygax … Read more

Changes – 3 Wise DMs Absolutely Best Tips For The Player That Wants To Change Their D&D Character Class

What do you do when your player is unhappy with the direction of their class and wants to change over into a new class mid-campaign, but with the same character? In this episode, Tony, Chris, and Dave answer a listener question about their player that wants to change their character’s class from Paladin to Sorcerer … Read more

RPG Mythbusters: The Tavern is the Best Place to Start Your D&D Adventure

The tavern. It’s the start of 23 different campaigns that DM Tony has been in over the last three decades. It’s a fantasy adventure trope and gets a lot of hate out there for being basic and unimaginative, but is that necessarily a bad thing? In this episode, Tony, Chris, and Dave return to our … Read more

I Just Dropped In To See What Condition My Condition Was In: 3 Wise DMs Discuss How Using Conditions Will Enhance Your D&D Game

With our recent Forged in Fire article series, DM Chris realized how many Conditions that monsters have resistance and immunity to, especially in 5e. With that, we began to discuss how much (or little) we play with Conditions in our home games, and how that might be limiting what we can do to craft engaging, … Read more