Elevate Your TTRPG: Discover New Dimensions of Magic!

One of the easiest ways to make your campaign and your setting feel real, immersive, and unique is by taking away the certitude that magic is always going to act the same way. This mysterious, world-altering energy should not ever be completely understood by your characters, as the discovery of it is a big part … Read more

The Magic Man – Building a D&D 5e Wizard in Boomtown

We continue to build upon Boomtown – our real-time worldbuilding experiment – armed with the comments of our listeners. Having been playing through the Lord of the Rings Roleplaying Game, we’ve experienced firsthand how alterations to the classes available for players really helps to lend a unique and immersive quality to the campaign setting – … Read more

Prophets of Doom – Reworking the D&D Cleric for Boomtown

We continue to build upon Boomtown – our real-time worldbuilding experiment – armed with the comments of our listeners. Having been playing through the Lord of the Rings Roleplaying Game, we’ve experienced firsthand how alterations to the classes available for players really helps to lend a unique and immersive quality to the campaign setting – … Read more

A Thief in the Night: Building a D&D 5e Rogue in Boomtown

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. Having been playing through the Lord of the Rings Roleplaying Game, we’ve experienced firsthand how alterations to the classes available for players really helps to lend a unique and immersive quality to the campaign setting – setting … Read more

The Gunslinger: Building a D&D Fighter in Boomtown

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. Having been playing through the Lord of the Rings Roleplaying Game, we’ve experienced firsthand how alterations to the classes available for players really helps to lend a unique and immersive quality to the campaign setting – setting … Read more

Crafting Your Unique Realm: Build the Best Factions in D&D!

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. One of the best things you can build for your campaign to feel real and immersive is by creating factions. Groups and organizations that have their own motives and goals that are distinct from the players. This … Read more

Mystery Train – Making Magic Into Technology in D&D 5e

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. Science fiction writer, Arthur C. Clarke formulated three adages known as Clarke’s Laws that he expounded on in his writings. The third of these is the most famous, “Any sufficiently advanced technology is indistinguishable from magic.” In … Read more

This Old Town: Craft A Captivating Starting Town For Your D&D Adventure!

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. In this episode, Tony, Chris, and Dave return to the conversation started in Episode 174 and begin to build out the town that will be the start of most adventures in our Boomtown Campaign Setting.  Make sure … Read more

If I Was the Priest: How Do Clerics Work in Your D&D Campaign?

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. In this episode, Tony, Chris, and Dave finish out the discussion of how magic will work in our crowdsourced “Boomtown” campaign setting by asking “Where does divine magic come from?” Make sure to Join the Conversation! If … Read more

Why D&D Towns Matter: Transform Your Town Design With a Simple Secret

We continue to drive down deeper into our real-time worldbuilding experiment armed with the comments of our listeners. In this episode, Tony, Chris, and Dave begin to ask the most basic question when building a town: why is the town there? In our D&D Tombstone idea, we realize the short answer is money. And what … Read more