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3 Ways to Pace D&D Encounters, Sessions and Games

How much do the 3 Wise DMs plan to get done, and how do they get games back on track when things bog down?

Unclog the Slog: Tracking Initiative and Managing Combat in D&D 5E

Nothing kills a Dungeons & Dragons 5E game faster than combat becoming a bore. And nothing makes combat more boring than long turns, people not knowing who’s up next, and, the worst, a DM who takes longer to move his monsters than the party takes to kill them. The combat slog can turn into Artax … Read more