We continue to build upon Boomtown – our real-time worldbuilding experiment – armed with the comments of our listeners.
Having been playing through the Lord of the Rings Roleplaying Game, we’ve experienced firsthand how alterations to the classes available for players really helps to lend a unique and immersive quality to the campaign setting – setting it apart from all others.
In this episode, Tony, Chris, and Dave sit down to discuss Clerics in a world where all the magic that is known seems to be technologically-based. We take him from 1st to 3rd level and, along the way, discuss the changes that reflect our weird west setting. Make sure to Join the Conversation!
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4:00 The Name! Always start with the name. Introducing Sister Mercy Cain.
5:30 Renaming the Cleric: The Prophet Class.
7:20 Rolling Mercy’s stats.
10:50 Customizing Saving Throws.
13:30 A short step back into Sneak Attack and finesse weapons in regards to Firearms.
16:50 No Plate Mail in the western setting – Unarmored Defense for all classes.
21:12 Skills and a discussion on a Preach skill instead of Religion.
28:00 Everyone gets a Frontier Pack! Building out equipment and weapons.
34:30 We begin to discuss spellcasting for the Prophet class – 3 separate ideas.
42:50 Leveling Sister Mercy to 2nd level and our discussion on Channel Divinity, Domains, and Deities.
53:00 Our 3rd Level Prophet!
53:30 Final Thoughts.
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